Time and tense prompts
Time markers guide learners toward the tense they should use.
Grammart Games is a home for educational aids that help teachers, tutors and caregivers lead clear, repeatable English practice. Our first aid is Grammart DICE - a structured set for building sentences, asking questions and creating short stories.
Positioning note: this is an educational aid, not a toy. The dice add variation; the learning comes from speaking, checking and correcting.
Grammartgames.com will work as the main brand page, not as a single-product page. Grammart DICE is the first aid in development, with room for future English-learning materials built around grammar, art, speaking and classroom routines.
The visual direction combines clear grammar scaffolding with art-based picture prompts, so the aid feels educational, tactile and distinctive.
Grammart DICE helps learners who can read practise Present Simple, Present Continuous and Past Simple. It is also designed for making simple stories from picture cards.
Time markers guide learners toward the tense they should use.
Affirmative, negative and question prompts make grammar practice varied.
Why and where prompts help extend simple sentence work into question practice.
The product contents below follow the current instruction draft and can be adjusted when the printed set is final.
Famous-painting cards used as verb and action prompts.
Dice for pronouns, time markers, sentence type and questions.
Grammar scaffolds for checking sentence accuracy.
A story booster like for FIRST, NEXT, THEN and FINALLY routines.
These previews use the current draft assets: dice renders, picture cards with famous paintings, control-card layouts and an instruction spread. They are shown as work-in-progress materials.
Picture cards combine artwork with action verbs such as read, dance, sit, sing, walk, write, sleep and ride.
Control cards are designed to let learners or a rotating controller check the sentence structure.
Cropped examples show how painting-based prompts can make language practice more memorable.
The packaging area below is a placeholder mock-up for a transparent zip pouch/educational-aid case. It can later be replaced with the final etui artwork and production render.
The goal is to show the aid as an organised teaching set: cards, dice, instructions and room for future expansions.
The routine should be simple enough for a quick warm-up, but structured enough for real grammar practice.
Generate pronoun, time marker and sentence type prompts.
Use a painting-based verb card as the action prompt.
The learner says or writes a correct English sentence.
Use control cards, then repeat with a new combination.
Short copy for the current landing page. It can be refined once the final instruction and packaging are ready.
This page is ready to become the main Grammartgames.com landing page. Grammart DICE can stay as the first featured educational aid, with new aids added later.
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